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» Talks of a New Server
Azure: An Ocean City I_icon_minitimeby miningninja Mon Jun 03, 2013 7:15 pm

» Server Status Update
Azure: An Ocean City I_icon_minitimeby AngryKhan Wed Sep 12, 2012 4:12 pm

» Server Down
Azure: An Ocean City I_icon_minitimeby bladex110 Wed May 09, 2012 10:37 pm

» Problems & Updates by Angof
Azure: An Ocean City I_icon_minitimeby sordcooper Thu May 03, 2012 7:06 pm

» Azure: An Ocean City
Azure: An Ocean City I_icon_minitimeby bladex110 Wed Apr 25, 2012 6:21 pm

» SMP Vech's Super Hostile
Azure: An Ocean City I_icon_minitimeby Angofwolf Wed Apr 25, 2012 10:53 am

» Event: Build a Skyrail, Help the Server <Rewards>
Azure: An Ocean City I_icon_minitimeby Gordijnplooi Mon Apr 23, 2012 12:42 am

» If you are not whitelisted post here.
Azure: An Ocean City I_icon_minitimeby acesss Sat Apr 21, 2012 2:57 pm

» Project Clanilla's B-DAY OLD SPAWN TNT CAKE PARTY!!!!
Azure: An Ocean City I_icon_minitimeby Angofwolf Fri Apr 20, 2012 11:41 am


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 Azure: An Ocean City

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Angofwolf

Angofwolf

Posts : 88
Join date : 2011-04-04
Age : 31
Location : Tennessee

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PostSubject: Azure: An Ocean City   Azure: An Ocean City I_icon_minitimeSun Apr 22, 2012 12:11 am

Well I've done it. i have finally managed to get some residential plots in place. So I am now looking for members to head on over and build themselves a home! There are only 9 residential plots and 6 commercial plots at the moment, so get them while you can!

To get to Azure you can /warp Azure or travel to x -200, z -500.

We currently have a very nice underwater mine, two tree farms (one in the mine and one on a platform, an exp grinder, and food farms. Soon automated farms and a wool farm will be implemented.

Screenshots!:

Azure: An Ocean City 2012-04-22_010634

Azure: An Ocean City 2012-04-22_010617

Azure: An Ocean City 2012-04-22_010557
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sordcooper

sordcooper

Posts : 49
Join date : 2011-03-14

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PostSubject: Re: Azure: An Ocean City   Azure: An Ocean City I_icon_minitimeSun Apr 22, 2012 12:50 pm

...a giant floating city.... on the water... nope, thats just silly *is in skyfleet*
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bladex110

bladex110

Posts : 93
Join date : 2011-03-24
Age : 24
Location : Washington, USA

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PostSubject: Re: Azure: An Ocean City   Azure: An Ocean City I_icon_minitimeMon Apr 23, 2012 12:42 am

Can I snag any of the open residential spots?
Because if so, I would like the one across from the barracks.


Last edited by bladex110 on Mon Apr 23, 2012 12:51 am; edited 1 time in total
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Gordijnplooi

Gordijnplooi

Posts : 43
Join date : 2011-07-10
Age : 26
Location : Netherlands

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PostSubject: Re: Azure: An Ocean City   Azure: An Ocean City I_icon_minitimeMon Apr 23, 2012 12:48 am

really cool Ang Very Happy that residential platform seems huge.
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Angofwolf

Angofwolf

Posts : 88
Join date : 2011-04-04
Age : 31
Location : Tennessee

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PostSubject: Re: Azure: An Ocean City   Azure: An Ocean City I_icon_minitimeMon Apr 23, 2012 9:17 am

Yeah you can snag any one, just go over and throw down a sign! First sign down gets rights pretty much.
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bladex110

bladex110

Posts : 93
Join date : 2011-03-24
Age : 24
Location : Washington, USA

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PostSubject: Re: Azure: An Ocean City   Azure: An Ocean City I_icon_minitimeWed Apr 25, 2012 12:41 am

Sweet! Are there any building restrictions?
Height, depth or the likes?
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Angofwolf

Angofwolf

Posts : 88
Join date : 2011-04-04
Age : 31
Location : Tennessee

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PostSubject: Re: Azure: An Ocean City   Azure: An Ocean City I_icon_minitimeWed Apr 25, 2012 10:46 am

As low as berock or as high as skybox is fine Very Happy

You can also actually go outside of the circle once you are high enough or deep enough by a block or three.

Deep enough means under the ground, high enough means above y 100.
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bladex110

bladex110

Posts : 93
Join date : 2011-03-24
Age : 24
Location : Washington, USA

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PostSubject: Re: Azure: An Ocean City   Azure: An Ocean City I_icon_minitimeWed Apr 25, 2012 6:21 pm

Sweetness
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