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» Server Down by bladex110 Wed May 09, 2012 10:37 pm
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» Azure: An Ocean City by bladex110 Wed Apr 25, 2012 6:21 pm
» SMP Vech's Super Hostile by Angofwolf Wed Apr 25, 2012 10:53 am
» Event: Build a Skyrail, Help the Server <Rewards> by Gordijnplooi Mon Apr 23, 2012 12:42 am
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» Project Clanilla's B-DAY OLD SPAWN TNT CAKE PARTY!!!! by Angofwolf Fri Apr 20, 2012 11:41 am
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| | Azure: An Ocean City | |
| | Author | Message |
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Angofwolf
Posts : 88 Join date : 2011-04-04 Age : 35 Location : Tennessee
| Subject: Azure: An Ocean City Sun Apr 22, 2012 12:11 am | |
| Well I've done it. i have finally managed to get some residential plots in place. So I am now looking for members to head on over and build themselves a home! There are only 9 residential plots and 6 commercial plots at the moment, so get them while you can! To get to Azure you can /warp Azure or travel to x -200, z -500. We currently have a very nice underwater mine, two tree farms (one in the mine and one on a platform, an exp grinder, and food farms. Soon automated farms and a wool farm will be implemented. Screenshots!: | |
| | | sordcooper
Posts : 49 Join date : 2011-03-14
| Subject: Re: Azure: An Ocean City Sun Apr 22, 2012 12:50 pm | |
| ...a giant floating city.... on the water... nope, thats just silly *is in skyfleet* | |
| | | bladex110
Posts : 93 Join date : 2011-03-24 Age : 28 Location : Washington, USA
| Subject: Re: Azure: An Ocean City Mon Apr 23, 2012 12:42 am | |
| Can I snag any of the open residential spots? Because if so, I would like the one across from the barracks.
Last edited by bladex110 on Mon Apr 23, 2012 12:51 am; edited 1 time in total | |
| | | Gordijnplooi
Posts : 43 Join date : 2011-07-10 Age : 30 Location : Netherlands
| Subject: Re: Azure: An Ocean City Mon Apr 23, 2012 12:48 am | |
| really cool Ang that residential platform seems huge. | |
| | | Angofwolf
Posts : 88 Join date : 2011-04-04 Age : 35 Location : Tennessee
| Subject: Re: Azure: An Ocean City Mon Apr 23, 2012 9:17 am | |
| Yeah you can snag any one, just go over and throw down a sign! First sign down gets rights pretty much. | |
| | | bladex110
Posts : 93 Join date : 2011-03-24 Age : 28 Location : Washington, USA
| Subject: Re: Azure: An Ocean City Wed Apr 25, 2012 12:41 am | |
| Sweet! Are there any building restrictions? Height, depth or the likes? | |
| | | Angofwolf
Posts : 88 Join date : 2011-04-04 Age : 35 Location : Tennessee
| Subject: Re: Azure: An Ocean City Wed Apr 25, 2012 10:46 am | |
| As low as berock or as high as skybox is fine You can also actually go outside of the circle once you are high enough or deep enough by a block or three. Deep enough means under the ground, high enough means above y 100. | |
| | | bladex110
Posts : 93 Join date : 2011-03-24 Age : 28 Location : Washington, USA
| Subject: Re: Azure: An Ocean City Wed Apr 25, 2012 6:21 pm | |
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