I thought it might be cool if we started using the forum section to post how progress is coming along with our current major builds. This way, we've also got a place to look back on the early stages of what will someday become server landmarks!
Anywho, I'll get the ball rolling with some progress on Castle Doom:
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The basic architecture for the main hall and everything is finished.
I've just started putting up paintings ,some of which are early previews of the upcoming Clanilla Server Art Pack! (though, atm they're still using parts from the Sphax texturepack)
Right now, it's looking like I'll need at least another full stacks. bleh.
Here's some screens:
The Main Hall, showing the newly redesigned stairs. (you can't really see the lava in them from this angle, but it looks really cool)
the Main hall, facing the throne room.
The giant Doom painting will be replaced with a stained glass window for the Art Pack.
The Obsidian Throne.
The forge room/library access. Acting as a temporary bedroom.
The Armory. 1 of 2 identical storage rooms.
The rooftop library, facing in.
The rooftop library, facing the entrance to the forge room.
The Castle Doom dungeons. The prison cell paintings are placeholders for the much more Medieval looking ones I'll draw for the art pack. but they get the point across.
These are also at bedrock Level (there's a spiral staircase leading down from the lava pit under the big "D") and have an entrance to Grymshire right around the corner!
Between the outside walls.
https://2img.net/r/ihimizer/img830/5871/78516267.jpgAnother shot of the main hall.
Things to Do:
- Add a master Bedroom, science laboratory, and maybe guest room, under the floors of the main hall.
- Finish Placing Paintings.
- Reshape the giant mountain the castle was built into, to give enough room for a giant smooth stone skull on the front.